Direct
Contact
An authentic first-person tactical simulation engineered in Unreal Engine 5.7. Hardcore CQB, true physical ballistics, dynamic atmospheric weather, and 4-player squad co-op.

No Regenerating Health.
No Minimaps.
Uncompromising Lethality.
Direct Contact is built for players who demand true mechanical consequences. Operating in Special Forces fireteams across real-world operational zones, every breached door, blind corner, and radio call dictates survival.
Operational Showcase

HEAVY ARMOR PATROL
BTR-80 Armored Personnel Carrier moving through dense morning fog in hostile operational zones.
Engineered For Absolute Realism
Rebuilt from scratch on Unreal Engine 5.7 utilizing custom FUBAR framework solvers for netcode, ballistics, limb survival, combined-arms air support, and global localization.
FUBAR Engine Architecture
Rebuilt on Unreal Engine 5.7 with a new skeletal rig and 15 streamlined essential keybinds. Features limb-specific damage (Head, Torso, Arms, Legs), localized bleeding, tactical vest magazine management, and global localization for 10+ languages.

Built Alongside The Community
Direct Contact is actively developed in Unreal Engine 5.7 by Mountain 81. Track development updates, engine patches, and community features live on our Development Operations Board.
Try the FUBAR UE5.7 Framework
Test out the newly refactored C++ FUBAR engine, 15 essential keybinds, and single-player tactical training operations for free on Steam.

Join the Operation on Steam
Available now in Early Access. Experience authentic tactical squad co-op and shape the future of Direct Contact.
Get Early Access on Steam